Wednesday, December 29, 2010

Morphogenetic Bus Shelter part 4

As i continued to develop my idea around the use of tessellations and weaving i decided to do some test pieces on a simple usual design, we see everyday. I wanted it to be about the texture and pattern of the form rather than the actual form of the design. Below are some photos of the sketches and test pieces i have made.




















What will i do from now on:
During my lesson my lecturer told me to stop being rigid about the form of the outer design of the bus shelter and create something more complex. I feel as a designer i can create anything, even something complex though i am limited because of my small knowledge of the program (3ds max),  i have taken these really few days of holiday to learn the program, so i will be more confident in designing on the program. I have focused mainly on this because i know i am able to create a lot of things by drawing on paper, but not a lot using digital drawing. So that is what i am working on at the moment , hopefully soon ill be able upload some digital drawings.

Monday, December 13, 2010

Morphogenetic Bus shelter Part 3


I did some extra paper testpieces which resulted of great interest to create a morphogenetic design with these textures which are called tessellations or could be also weaving.  I created this pattern with repeated patterns, interconnecting with each other without any need of glue. I will continue my Design using this pattern hoping it will give a great design in the end.
 


Morphogenetic Bus Shelter Part 2

This is another experimentation i did, in trying to create a morphogenetic design. I tried to create something organic from something geometric which are triangle shapes. Along with my Sketches seen in the images , i did also paper testpieces using Cardboard to see if the effect with triangles works. 

These are some sketches i made, still inspiring my self from the cell growth images and then i replaced them in geometric shapes. I tough for this design that where it is shaded black it would be moulded wood and the rest would be in glass.



Then i started experimenting with models using cardboard to see the effect i would make, even though is has a certain curve to it, it feels still rigid and not so morphogenetic.


Wednesday, December 8, 2010

Morphogenetic Bus Shelter

One of the Assignments i have as a 3d Student this year, is creating a bus shelter for the Terminus in Valletta, but not just a bus shelter, it has to be morphogenetic which its meaning is quite complex to explain short sentences but it is a complex way of process which will lead to a final result. I started by doing research about human cells and i tried to generate ideas and shapes for my final result. I have been doing sketches and testpieces to see if it could really work and of course if it is really morphogenetic.





The first pictures are of the area the busy shelter would be in, which is in Valletta  also some primary sketches of ideas inspired by cells and trying to create something organic which looks like a living organism.


As is said before i started sketching some designs of a possible bus shelter inspiring myself from Cell growth form and applying it to my design, though the design itself still needs developing even though i might change completely away from this idea.  As is it seen from the image below is my sketches of a circular bus shelter having similar cells shapes around it. Something i didn't mention before is that Moulded wood has to be used for this assignment as a material so i though the cell-like shapes would be in moulded wood while the rest is made of glass or perspex.
This is done from the pervious concept though more simpler and a different way it can be done. the same materials though adding metal for support.



Then i sketched more shapes and forms trying to find the right shape for the Bust shelter.which applies to the subject . When ill decide the form and texture i will use then i will focus on the little important things, such as seating , information space ects. Though i believe is the form and pattern is decided then the rest will apply to the form . This of course is still the beginning progress will be done along the way

Tuesday, November 9, 2010

Developing layout of the Regeneration of the Malta National Museum of Archeology

Today we had a presentation regarding our work in developing a layout trough out the museum of archeology. Me, Ishmael Cocker and Mark Vincent Schembri worked creating fluid free form shapes trough out the Museum creating an interesting journey to the tourist or visitor. We progressed our work from creating shapes with one peace of an A4 paper and worked the idea out on the program of 3ds Max making it applicable to the actual museum. I feel we have developed an interesting concept though it still needs work as it is only a concept not the final product.

Starting on a good point i feel we have created interesting shapes which although aren't resembling the actual museum of archeology, i feel the structured we created in a more contemporary way match with the museum itself and create harmony.  Even though the structures still need some work they create an interesting aspect trought the museum.  I feel the design is an ongoing whole design using the same free form though we still need to develop the concept especially trough out the smaller rooms. The display unit create an interesting shape and doesn't deduct attention from the artifacts.

We need to research on the materials as the critique has been mostly on the flooring we used which is parquet, but also finding new materials and new ways to create those structures. Also making it more innovative for the visitor and making sure the passage is clear, showing  a certain continuity and the visitor knows how he has to move trough the museum.

I will post pics tommorow because i dont have the images with me at the moment , which will explain and show the design better

Wednesday, October 20, 2010

NOX


Finally i have some time to post something on the Blog but also, i can design and do some research without stressing out. Last week we had 3 deadline in one week so we barely had time to live, but today I'm working hard as usual and researching and i found this D-Tower By NOX which i find so intriguing, it is an interactive architecture. It is not just there to look pretty but its serves a cute function. The structure, with it ,includes a questionnaire based on the 4 Emotions, Love, Hate, Happiness, and Fear. The four emotions are represented by 4 colours , Green, Red, Blue and Yellow. Which are the colour that will eliminate the structure. Each night the computer concludes the results of the questionnaire of how the persons felt that day the most and the D-Tower lights up to the colour corresponding that emotion. I find this so interesting and innovative and it also has a lot to do with the fact that , every architecture we look at give us some sort of feeling. So this tower includes both the beauty of architecture and the feeling it gives.

Tuesday, October 12, 2010

Umbrella holder

Even though its true sometimes Facebook is a waste of time, though you can discover a lot of interesting stuff. Although its not always fun looking at your friends photo's of when they went abroad or did something fun, because you realise you are still home in your beloved country :P. Though i found a photo of a simple but really useful design taken in Japan from a Friend (Lucky him) and i manged to get this photo for you to watch. It an umbrella holder but not just a holder, it is made to absorb the water of the umbrella when its a rainy day, and you have it dry and ready to use again. I find it really functional especially in winter, don't know if i would but it for home at its looks more for public use, but if it had a nice homier design i would like to have it for my home. Though i think it is a must have for public restaurants and shops.

Desgn

Design is a Fast World, You have to create something new, Solve Problems. Solving problems which we never thought even excised. Everything around us is designed, they keyboard I'm writing with , the monitor I'm looking at, the seat I'm sitting on. Honestly i never before though about it, before i started studying design. I started to care about everything more, especially when i designed something myself. I have a bond with my designs because i built them an created them so i want nothing else to harm them. I believe every other designer feels the same way. We watched the movie Objectified at school and there were some good points which made me thinking about the crazy worlds of design.

Wednesday, September 22, 2010

School Presenatations

Today we did a presentation at school about our work and we need to wright about how everyone did in our class. I honestly don't feel I'm right to judge anyone how they did their presentation. But to be fair I'm going to wright how i feel i did first.
I feel due to the limitation of time we had i didnt explain about my work as much as i wanted to, so i mentioned the obvious but i felt i did OK, as to how i presented my work and talked it was quite good.
Now ill start with what i tought about the rest of my class:
Veronique : I felt she did quite well she explained her work properly but i feel she could have put more pictures of her work in the presentation, so we have a more vast idea of her style and her toughts abut how she proceeded with her designs.
Gabriel : He did a really good job, he explained his process with art and design, i think he talked about what was intended which is to explain the toughts behind out work. Though he talked generally about his path trough are and design rather than explaining well his work.
Sirach: His presentation was good, his work was impressive, and he explained technically his objects well. Though his presentation showed only his stone workshop and sculptures, he could have included more of the 3d work  he did last year rather than just sculptures and he could have also talked about what inspired him to do all that work.
Stephanie: I think she was really good she showed clearly her style and interests she has, as that of flower design, costumes and jewellery work.  She presented her work well and maybe she could have included more 3d work.
Ishmael Cocker: The presentation was really good, he showed all the work he did throughout the years at school and even his interest and hobbies. He mentioned what inspired him for all the work he did, he mentioned his extra curriculum hobbies and it gave me a clear idea of what he liked and his style.
Richard:  He presented his work very well and he integrated the class by the way he talked. He showed his skills in computer applications as well him maneuvering the metal workshop. He showed a vast range of 3d work but he could have explained more what inspired him for most of his work.
Christine: Her presentation was a bit lacking, she didn't present her work very well, there were a lot of awkward silences. She need to learn how to sell her product even if her product isn't good enough. Also the presentation itself was lacking, she has good work but she didn't explain it very well so i didn't understand what some work was about.  
Christian:  His presentation was good , he showed all his good work from art and 3d design also his drawings using computer applications like 3d max and Auto cad. He talked very well about his technical approached with his design, though he didn't talk about what inspired him which would have explained more his style.
Lorraine: In her presentation she showed a vast range of work from different workshops which are really good. She mentioned mostly of the technical work done but due to limited time the inspirations of her work was lacking , i wanted to know more what she likes and her style.
Martina: (I lost her presentation so i cant of coarse talk about it, but i was she was good like the rest)
Christina: She showed a wide range of work and explained her work well and what inspired her wile doing all that work.  Though when she talked about her 3d work it was more technical rather than the thinking process behind it.
Nicole:  Her presentation was good she showed her work troughout the years from paintings to 3d work and explained well the techniques and thinking process behind all of her work even though she had a limited time.
Mark:  He did quite a good job, the presentation was flowing and wasn't lost with his tone of voice ( because she has a low voice). He showed most of his work and explained them well though he could have said more about his style and inspirations.
Tamara: I liked a lot her presentation she showed clearly her interest and style. She showed most of her work but focusing more on her interests rather than her 3d work. Also explained well the style of her works  and the technical approaches of her work.
Elisa:  She did a good explaining her work, and showed a wide range textiles work. But i felt she showed a range of photos of the same of similar projects, though her style was clear and her interests in fashion design.

I think i named them all,  and i hope no one takes it personally :)

Sunday, September 19, 2010

Fabio Novembre

Italian Architect and Designer Fabio Novembre, is like the young live version of Carlo Mollino, not really sure if his designs are inspired by him, but for sure they both inspire themselves from similar things, one of which is the human figure. Fabio Novembre has a more modern approach in his designs using fluid materials and forms.  He gives a meaning to all of his designs and he is said to be inspired from the baroque and says that he designs “for pleasure and beauty”. He also enjoys dressing up to reflect a series of alter egos when appearing in official connections turning up as anything from a Cuban revolutionary or kung fu fighter to a rock star or Jesus. 
As shown in the photo it is one of his designs, the him and her chair, which can not caught any one's eye. I see them as much as a piece of art as a design, i don't really know, who would actually buy these for their living room or office, but for sure it would be funny to see someone sitting on them. Even tough they are comfortably chairs, it is hard to find the right surroundings for these chairs.
I also think everyone would love to have that perfect sculptured behind for real :). I guess to find out how it looks on you , you just sit down and see.


One of his latest Designs is the Nemo chair, if you can call it a chair, let say its quite big for a chair for sure :). But i really love it, i like the mixing of sculpture Art with Design, it makes it so much fun and appealing.  It think its an interesting chair to have in an Art Gallery or a Theater. I think i would even put it in my living room if i had a Mansion but as far as i know thats not gonna happen hehe, cause it definately needs space.  

However i love the fact Novembre is telling a story with this design, in which he used a female face with classical features  in which he hollowed to create a result of a head-armchair  "to be lived from the inside". It like a mask, it hides whats inside.


Saturday, September 18, 2010

Carlo Mollino

I want to start talking about Design by giving Honour to the Late Italian Designer Carlo Mollino, he was an exuberant and eccentric man. He was an architect which raced cars, piloted aeroplane's, and took secret nude photographers which at that time where shocking and now they are seen as Art. All his designs are inspired from the erotic female form and he served as an inspiration while i was studying for a unit about the human body  in design. He was one on the inspirations i had for a design i did 2 years ago, in which i created a shelving with the form of a women.  What fascinates me about this man is that he used the female form and described it perfectly with the materials he used for his designs, and that is something as a designer we have to do quite naturally.
Below are some pictures of Carlo Mollino designs i love this yellow Armchair is has such organic forms and it looks really comfortable. 

Welcome

Welcome everyone from Designers to fellow students or just are interested in this subject. This blog funnily enough started as an assignment given from my new Teacher. (which will be probably the only one seeing this blog :). I am currently studying at the Institute of Art and Design, I'm in my Second year studying 3D Design.
I feel that the Title given to my Blog is ideal for what this is intended about, because this blog is how I see Design and not how anyone else sees it, because everyone is different and has different styles and likings, so what works for me might not work for anyone else.


Design is quite objective and infinite and i will try to find designs which attract my eye which I like but i will even post designs which i don't like or i just find them ridiculous, it always good to have a good lough :). Well i hope you enjoy this blog and you are free to comment on what u think about it. :)