One of the Assignments i have as a 3d Student this year, is creating a bus shelter for the Terminus in Valletta, but not just a bus shelter, it has to be morphogenetic which its meaning is quite complex to explain short sentences but it is a complex way of process which will lead to a final result. I started by doing research about human cells and i tried to generate ideas and shapes for my final result. I have been doing sketches and testpieces to see if it could really work and of course if it is really morphogenetic.
The first pictures are of the area the busy shelter would be in, which is in Valletta also some primary sketches of ideas inspired by cells and trying to create something organic which looks like a living organism.
As is said before i started sketching some designs of a possible bus shelter inspiring myself from Cell growth form and applying it to my design, though the design itself still needs developing even though i might change completely away from this idea. As is it seen from the image below is my sketches of a circular bus shelter having similar cells shapes around it. Something i didn't mention before is that Moulded wood has to be used for this assignment as a material so i though the cell-like shapes would be in moulded wood while the rest is made of glass or perspex. 
This is done from the pervious concept though more simpler and a different way it can be done. the same materials though adding metal for support.
Then i sketched more shapes and forms trying to find the right shape for the Bust shelter.which applies to the subject . When ill decide the form and texture i will use then i will focus on the little important things, such as seating , information space ects. Though i believe is the form and pattern is decided then the rest will apply to the form . This of course is still the beginning progress will be done along the way





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